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some new map additions

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some new map additions

Post  skeeteR on Fri Jun 14, 2013 6:52 pm

already got our old custom buildings back (will show next restart)

but to make up for the update not being as exciting as some expected.  I'm going to do a series of changes to the map.  Just some things to make some areas more appealing.

1st thing to receive a little love will be the infamous kamenka.  kamenka always up to no good.
this is not the finished product.  I'm not totally ready to put it ingame yet.  was something that has been on back burner for a while.  but since the restart has been tough, I'm going to get these new map changes done asap.....while still working on 1.7.7 bugs
**more stuff like this coming to other places,  this is just example.

new kamenka

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Re: some new map additions

Post  красный бандит on Fri Jun 14, 2013 8:28 pm

finally now kamenka wont be so bad after all
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Re: some new map additions

Post  skeeteR on Fri Jun 14, 2013 8:35 pm

adamman wrote:finally now kamenka wont be so bad after all

/happy
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Re: some new map additions

Post  xHGx Reflex on Fri Jun 14, 2013 9:16 pm

Yyyyyyyeeeeeeaaaaahhhhh

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Re: some new map additions

Post  skeeteR on Sat Jun 15, 2013 2:05 pm

wanted to get some bigger things done for 1:30 restart today

but this should be rdy for tonight Very Happy
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Re: some new map additions

Post  красный бандит on Sat Jun 15, 2013 2:12 pm

could you add some car spawns to kamenka at least give the noobs some chance Very Happy
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Re: some new map additions

Post  xHGx Reflex on Sat Jun 15, 2013 2:13 pm

But really, skeet so happy you're adding this, most admins wouldn't help their players like this. It'll really balance out the map

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Re: some new map additions

Post  красный бандит on Sat Jun 15, 2013 2:16 pm

well put reflex
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Re: some new map additions

Post  skeeteR on Sat Jun 15, 2013 3:12 pm

xHGx Reflex wrote:But really, skeet so happy you're adding this, most admins wouldn't help their players like this. It'll really balance out the map

Cool thank you reflex. comments like that are worth alot to me. I always try to make this server one of the best places to play this mod. when game breaking problems occur, its important to get them fixed asap. and always trying to work in some new/fresh things along the way.

the suggestions and feedback from everyone here is the core of solving any problems we run into
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Re: some new map additions

Post  skeeteR on Sat Jun 15, 2013 8:03 pm

will show up next restart Wink
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Re: some new map additions

Post  skeeteR on Sun Jun 16, 2013 10:49 pm

what you guys think of new kamenka?

i like it
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Re: some new map additions

Post  xHGx Reflex on Mon Jun 17, 2013 9:57 am

I really like it, and I think you should add more spots like that in chernarus, checkpoints or whatever, with tents and the infection signs, it really brings togetherthe stranded feeling

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Re: some new map additions

Post  pielicious on Mon Jun 17, 2013 10:15 am

If the whole map gets clustered with buildings you will run into even less people than now because you cannot expect someone to be in specific ares for the reason that every place has something to offer and isn't something special like NWAF or Elektro. This might be ok if the server had more players but there's already enough places to go. And I mean...well yeah screw Kamenka but it only takes 5 minutes to run to Balota so what's the deal.


Last edited by pielicious on Mon Jun 17, 2013 12:32 pm; edited 1 time in total
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Re: some new map additions

Post  Slartybartfast on Mon Jun 17, 2013 11:05 am

Can't say I dislike the idea but Pie has a good point. I don't mind spawning in Kamenka.

But better just put the supermarket at kamenka and "lure" more people on the server Razz
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Re: some new map additions

Post  xHGx Reflex on Mon Jun 17, 2013 3:49 pm

Im not saying with loot guys! I just meant random points you could bump into, maybe tin cans, but not real loot! I agree with you guys, I'm just talking about making it look like survivors are stipp there

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Re: some new map additions

Post  Scott [TLE] on Mon Jun 17, 2013 7:45 pm

pielicious wrote:If the whole map gets clustered with buildings you will run into even less people than now because you cannot expect someone to be in specific ares for the reason that every place has something to offer and isn't something special like NWAF or Elektro. This might be ok if the server had more players but there's already enough places to go. And I mean...well yeah screw Kamenka but it only takes 5 minutes to run to Balota so what's the deal.

Super markets aren't really high traffic areas so I don't think this is an issue. Now putting barracks in Balota and every other coast area would be an issue.

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Re: some new map additions

Post  skeeteR on Mon Jun 17, 2013 9:53 pm

yea, i would never add a bunch of military loot spawns

the kamenka thing was just to add something new to map we've all been playing for a long time Razz
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