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New Guns for 1.7

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New Guns for 1.7

Post  skeeteR on Fri Jun 21, 2013 6:39 pm

Here is a partial list of exclusive Hunters Den weapons for 1.7.7.1

Still a few more,  also going to post some pictures later.


  • M24_des_EP1
  • SVD_NSPU_EP1
  • SVD
  • SCAR_L_CQC
  • M4SPR
  • m16a4_acg
  • Sa61_EP1
  • PK
  • bizon  (non silienced)
  • AK_107_kobra
  • AK_107_pso
  • AKS_74_pso
  • AK_47_M
  • AK_47_S
  • M40A3
  • M4A1_HWS_GL_SD_Camo
  • M4A1_HWS_GL
  • M4A3_RCO_GL_EP1
  • M60A4_EP1
  • M240
  • BAF_L85A2_RIS_SUSAT
  • BAF_L85A2_RIS_Holo


not going to say what spawns @ helicrashes or military spawns (some of the weapons are helicrash only)


please let me know if you notice any certain gun spawning too much.  I can adjust very easily.


Cool  

-skeeter


Last edited by skeeteR on Tue Jul 09, 2013 11:29 pm; edited 1 time in total
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Re: New Guns for 1.7

Post  skeeteR on Tue Jul 09, 2013 11:29 pm

I rounded up a few more nice guns to add to our 1.7 gun list.


Still gotta double check a couple things, but I'll post a new list (or just update the above one) soon.

sniped 
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Re: New Guns for 1.7

Post  Traumahead on Wed Jul 10, 2013 12:15 am

Please add this to the server skeeteR. Thank you in advance. Wink Wink Wink Wink 

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Re: New Guns for 1.7

Post  pielicious on Wed Jul 10, 2013 10:32 am



Last edited by pielicious on Mon Jul 15, 2013 6:51 am; edited 1 time in total
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Re: New Guns for 1.7

Post  Scott [TLE] on Wed Jul 10, 2013 1:29 pm

I wouldn't bother with the Sa61 skeet it's even worse than the normal pistols for damage.

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Re: New Guns for 1.7

Post  Petrov! on Wed Jul 10, 2013 7:45 pm

[NofW] Scott wrote:I wouldn't bother with the Sa61 skeet it's even worse than the normal pistols for damage.

Sa61 damage isn't bad. It is a great side arm with a high rate of fire.

Since when do all weapons in DayZ need to be 1-4 shot kills? Yawn.
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Re: New Guns for 1.7

Post  Scott [TLE] on Wed Jul 10, 2013 8:14 pm

Petrov! wrote:
[NofW] Scott wrote:I wouldn't bother with the Sa61 skeet it's even worse than the normal pistols for damage.

Sa61 damage isn't bad. It is a great side arm with a high rate of fire.

Since when do all weapons in DayZ need to be 1-4 shot kills? Yawn.

it's a 6 hit on normal zeds and a 20 something on players.

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Re: New Guns for 1.7

Post  Traumahead on Wed Jul 10, 2013 8:35 pm

Petrov i've had zeds not die from headshots from that shitty gun. "Since when do all weapons need to be 1 - 4 shot kills?", since people have needed to kill shit dude. That is definitively how you rate a good gun from a bad one bro.
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Re: New Guns for 1.7

Post  Petrov! on Thu Jul 11, 2013 1:30 am

Traumahead wrote:Petrov i've had zeds not die from headshots from that shitty gun. "Since when do all weapons need to be 1 - 4 shot kills?", since people have needed to kill shit dude. That is definitively how you rate a good gun from a bad one bro.

Rate of fire makes up for its low damage. It is not a bad gun if you can aim.
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Re: New Guns for 1.7

Post  Petrov! on Thu Jul 11, 2013 1:33 am

[NofW] Scott wrote:
Petrov! wrote:
[NofW] Scott wrote:I wouldn't bother with the Sa61 skeet it's even worse than the normal pistols for damage.

Sa61 damage isn't bad. It is a great side arm with a high rate of fire.

Since when do all weapons in DayZ need to be 1-4 shot kills? Yawn.

it's a 6 hit on normal zeds and a 20 something on players.

It is still a great side arm that has suppresive capabilities in urban centres.

I say keep it Skeeter!
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Re: New Guns for 1.7

Post  pielicious on Fri Jul 12, 2013 7:58 pm

Did the M24_desert replace the normal m24? I haven't seen the normal one at all after the update.
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Re: New Guns for 1.7

Post  skeeteR on Fri Jul 12, 2013 9:54 pm

no, the normal one is still available. Wink 

default has it mainly spawning in tree stands (deer stands)

but also can spawn in different military spawns
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Re: New Guns for 1.7

Post  Petrov! on Fri Jul 12, 2013 10:00 pm

Off topic but is the AS50 and M107 off the server?
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Re: New Guns for 1.7

Post  FortuneFighter [TLE] on Fri Jul 12, 2013 11:19 pm

i would really much love to the the HK 417 aim and the mk17's

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Re: New Guns for 1.7

Post  Scott [TLE] on Fri Jul 12, 2013 11:20 pm

Petrov! wrote:Off topic but is the AS50 and M107 off the server?
Yes, and they can't be added due to the fact that the 12.7mm rounds now do 0 damage.

We have one M107 hidden away in a tent and it does no damage at all.

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Re: New Guns for 1.7

Post  Scott [TLE] on Fri Jul 12, 2013 11:59 pm

skeeteR wrote:Here is a partial list of exclusive Hunters Den weapons for 1.7.7.1

Still a few more,  also going to post some pictures later.


  • M24_des_EP1

  • SVD_NSPU_EP1

  • SVD

  • SCAR_L_CQC

  • M4SPR

  • m16a4_acg

  • Sa61_EP1

  • PK

  • bizon  (non silienced)

  • AK_107_kobra

  • AK_107_pso

  • AKS_74_pso

  • AK_47_M

  • AK_47_S

  • M40A3

  • M4A1_HWS_GL_SD_Camo

  • M4A1_HWS_GL

  • M4A3_RCO_GL_EP1

  • M60A4_EP1

  • M240

  • BAF_L85A2_RIS_SUSAT

  • BAF_L85A2_RIS_Holo



Thought I'd do you a favor and add the images in for you.

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Re: New Guns for 1.7

Post  skeeteR on Sat Jul 13, 2013 1:14 am

Beans Beans Beans Beans Beans Beans

eat these beans.

thanks scott.  very cool of you.  I know that takes some time to do.  I really appreciate that.

i'm going to have a few more for the list soon.  (test server was down all night or I would of had them already)

thnx again man
Very Happy
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Re: New Guns for 1.7

Post  Scott [TLE] on Sat Jul 13, 2013 10:26 am

And I already got downvoted. Love this community.

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Re: New Guns for 1.7

Post  pielicious on Sat Jul 13, 2013 11:13 am

[NofW] Scott wrote:And I already got downvoted. Love this community.

+1 rep for you to cheer you up

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Re: New Guns for 1.7

Post  Scott [TLE] on Sat Jul 13, 2013 1:32 pm

pielicious wrote:
[NofW] Scott wrote:And I already got downvoted. Love this community.

+1 rep for you to cheer you up


I was happy, but then I looked and had 2 more downvotes. I just can't win outside of the game can I.

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Re: New Guns for 1.7

Post  Petrov! on Sun Jul 14, 2013 12:15 am

[NofW] Scott wrote:
pielicious wrote:
[NofW] Scott wrote:And I already got downvoted. Love this community.

+1 rep for you to cheer you up


I was happy, but then I looked and had 2 more downvotes. I just can't win outside of the game can I.

Your two quotations in your signature don't help.
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Re: New Guns for 1.7

Post  Scott [TLE] on Sun Jul 14, 2013 5:54 pm

Petrov! wrote:
[NofW] Scott wrote:
pielicious wrote:
[NofW] Scott wrote:And I already got downvoted. Love this community.

+1 rep for you to cheer you up


I was happy, but then I looked and had 2 more downvotes. I just can't win outside of the game can I.

Your two quotations in your signature don't help.

They certainly haven't hurt any.

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Re: New Guns for 1.7

Post  Chimera on Thu Aug 01, 2013 9:04 am

Possible to get a scar with a cco or holo? the iron sights on it are the worst, however, I do love the gun itself..


an SD version would even be amazinger.

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Re: New Guns for 1.7

Post  skeeteR on Thu Aug 01, 2013 5:42 pm

Chimera wrote:Possible to get a scar with a cco or holo? the iron sights on it are the worst, however, I do love the gun itself..


an SD version would even be amazinger.

I know. I really enjoy'd having the holo scar in 1.7.6.1

it sucked, because we only had it for about a month and then 1.7.7 took everything from us. 1.7.7 is by far the most restrictive version to date. They really worked hard at preventing ppl from modifying things. I will keep working on it. We were able to crack some stuff in 1.7.6.1 to get the scar holo, m8, Vss, etc etc, so I'm trying to do the same thing with this version. (not much luck yet)

I want all the FUN guns we had before, so the moment I can get them back in I'll let everyone know. pirat 
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Re: New Guns for 1.7

Post  Slartybartfast on Fri Aug 02, 2013 3:50 am

Oh I'm having fun alright, don't you worry Wink

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